z.wii.glNav2

designed by Zachary Seldess

www.zacharyseldess.com


This version of the patch (z.wii.glNav2) is similar to a true flight simulator controlled via the Wii remote or the Wii remote with Wii Wheel.

You'll need to open z.wiiremote.pat to sync Wii and send data to z.wii.glNav2.pat.

Masayuki Akamatsu's aka.wiiremote external is required - you can find it @ http://www.iamas.ac.jp/~aka/max/ 

 

 

MESSAGES:

-speed $1 ---> sets speed along the x-z plane (default 1 world unit / second)

-rotate_speed $1 ---> sets left/right speed of rotation in the range of 0. to 1.( 0=slow, 1=fast - default 0.2)

-camera $1 $2 $3 ---> set camera (list: camera x y z - default 0. 0. 2.)

-easing $1 ---> sets easing value (0=no easing, 100=lots of easing - default 30.)

-lens_angle1 $1 ---> sets normal lens_angle (default 45.)

-lens_angle2 $1 ---> sets zoom lens_angle (default 10.)

-mode $1 ---> sets wii mode (default -> mode 1 = normal Wii remote / mode 2 = Wii remote with Wii Wheel)

-roll $1 ---> 0/1 turns roll on/off (default 0)

-roll_strength $1 ---> sets strength of roll as you turn (0.=minimum roll, 1.=maximum roll - default 1.)


 

MOVEMENT CONTROLS:

 

Tilt the Wii left/right/up/down to look around and steer your movement

Use the Wii's 'd-pad' to move forward/backward/left/right (combine the arrows for diagonal movement)

 


OTHER CONTROLS:

 

'HOME' button toggles navigation mode on/off (off by default)

-movement, zooming, bullseye and coordinate display can only be changed while navigation mode is on

'2' button toggles bullseye on/off (off by default)

'1' button toggles camera coordinates on/off in the jitter window (off by default)

'B' button zooms the camera view in