z.wii.glNav_quad
designed by Zachary Seldess
www.zacharyseldess.com
This version of the patch (z.wii.glNav_quad) is a surround video flight simulator controlled via the Wii remote or the Wii remote with Wii Wheel.
You'll need to open z.wiiremote_quad.pat to sync Wii and send data to z.wii.glNav_quad.pat.
Masayuki Akamatsu's aka.wiiremote external is required - you can find it @ http://www.iamas.ac.jp/~aka/max/
Viewports into the 3D space are positioned as follows from left to right: front view, right view, back view, left view
MESSAGES:
-speed $1 ---> sets speed along the x-z plane (default 1 world unit / second)
-rotate_speed $1 ---> sets left/right speed of rotation in the range of 0. to 1.( 0=slow, 1=fast - default 0.5)
-camera $1 $2 $3 ---> set camera (list: camera x y z - default 0. 0. 2.)
-easing $1 ---> sets easing value (0=no easing, 100=lots of easing - default 30.)
-lens_angle1 $1 ---> sets normal lens_angle (default 45.)
-lens_angle2 $1 ---> sets zoom lens_angle (default 10.)
-mode $1 ---> sets wii mode (default -> mode 1 = normal Wii remote / mode 2 = Wii remote with Wii Wheel)
PLEASE SEE THE EXAMPLE PATCH FOR MORE INSTRUCTIONS ON MESSAGE FORMAT AND OTHER CRUCIAL DETAILS.
MOVEMENT CONTROLS:
Tilt the Wii left/right/up/down to look around and steer your movement
Use the Wii's 'd-pad' to move forward/backward/left/right (combine the arrows for diagonal movement)
OTHER CONTROLS:
'HOME' button toggles navigation mode on/off (off by default)
-movement and zooming can only be changed while navigation mode is on
'B' button zooms the camera view in